While one or two rejections from larger guilds are to be expected with a hard cap of 100 members per guild, being rejected by even small/new guilds is very uncommon in the MMORPG, and my experience is not a unique one, with many players complaining of being unable to join a guild.Īdmittedly this is not something that Blizzard can fix. While this is technically legal, as somewhere in the small print, players undoubtedly have agreed to this (Blizzard are not stupid), it still leaves a bad taste in my mouth.ĭespite being a multiplayer title, where grouping with others is beneficial to smooth progression, joining a guild in Diablo Immortal can prove to be very difficult, and I have personally been rejected by almost a dozen guilds, despite being well-geared and, in several instances having much better gear than anyone else in the guild. Players who opt to purchase the boon of plenty are in for a rude awakening when they discover that failing to log in each day for 30 days will result in them losing the premium reward from any particular day they missed, unlike most titles which allow players to claim premium rewards at any time after they have unlocked. Very Expensive:Īfter much number-crunching and head rubbing, many in the community have arrived at a startling conclusion, in a worst-case scenario, a player could be required to spend over $100.000 to fully max out their character gear, meaning that the top of the leaderboard is likely to be dominated by crypto millionaires and business owners. To make this even worse, Diablo Immortal offers players multiple “one-time bundles” at ever-increasing prices after completing each dungeon for the first time, presenting players with a very tempting offer, which, while not bad by itself, could quickly add up to well over $100 when combined with other purchases such as the premium battle pass and various in-game currencies.Įditor’s Comment: Diablo Immortal is a good game, but there are much better options for way less than $100, which, unlike Diablo Immortal, do not continually tempt players with expensive microtransactions and the lure of buying your way to the top.ĭiablo Immortal makes a lot of rather costly mistakes, which has resulted in it receiving the lowest Metacritic rating in the history of Blizzard, however when it comes to group content, Diablo Immortal provides all you could expect and more, with dungeons, rifts, raids, battlegrounds and more ensuring players have easy access to group content any time of the day or night. I hate it when developers offer players limited time or “one-off deals” it is exploitative and takes advantage of those prone to impulse purchases. To round out the oddness, the Immortal faction allows only the 500 best players on the server to be part of it, all but ensuring that it is predominantly populated by whales and no lifers, while the vast majority of players are forced to play as the underdog faction (Shadows Faction), who have been given the right to challenge the Immortals for their position, something that happens fairly frequently, but rarely results in Immortal clans losing their privilege, considering the stat buff (crown) given to Immortal Clan leaders and Officers, leading to even more one-sided engagements with the predominantly free-2-play shadows.Įditor’s Comment: PvP is a mess in Diablo Immortal and will only worsen over time. This oversight has resulted in players losing access to guilds that they have created with premium currency and later being told they will NOT be receiving a refund of any kind, despite having received no prior warning that joining a new faction primarily for PvP content would require them to leave their current guild. While this alone is not game-breaking, it can cause problems when combat effects cause frame rates to drop in larger group engagements such as world bosses and eight-player raids.ĭiablo Immortal places all new players in the adventurers’ faction before giving them the opportunity to move to a new faction at around level 45 however, what they do not tell players is moving to a new PvP faction will force them to quit their guild, despite players of all three factions being able to party up to complete both instanced and open-world combat. Lag:īlizzard has been in charge of one of the largest games in history for almost 18 years (World of Warcraft), yet Diablo Immortal has some of the worst performance issues I have ever seen in an MMORPG, with player hubs at times dropping to single-digit FPS. Diablo Immortal is not a bad game and shares many similarities with Diablo 3 however, for those prone to impulse purchases, Diablo Immortal employs a somewhat predatory business model that could result in players spending more than they can afford.
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